Sunday, November 9, 2008

9 Captures


This first capture shows the level as a macro. Both the start and finish lines are visible. The many platforms are visible and assist in explaining how one is to climb the tower.


The many elevators you see above, are not all real. Only few of them are physically usable. The rest are particles that are used to create an illusion, to disorientate the player.

These two teleporters introduce you to the level. They present an immediate option, one teleporter takes you up and progresses further and the other hinders your progress through the level. This first option gives an insight to what the rest of the level provides.

This capture shows the texture we have used in this level. The texture is a sequence of screens that relays footage from cameras around the level. This feature is to both assist and disorientate the player.


Take your pick! Within the level, there are options where you will have to choose one of several elevators. In some cases only one will assist in elevating you, whilst other
elevators will either kill you or drop you to lower places in the level.


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