Snakes and ladders, is completely reliant on chance, and hence loses its appeal over a few rounds. We thought it would be interesting if we gave some choice to the protagonist and allowed for some strategy also.
Matinee
My area of investigation is Matinee. This is basically the element that allows for things to move within a level of UT3. Matinee is an integral part of our game, and needs to be completed well if the game is to be successful.
Solid Works Level
For the game level, we have chosen to proceed with Andrew Wallace's model from experiment two.





This level is very well suited for the ideas we will generate.
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